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Assassin's Creed Rogue

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Assassin's Creed Rogue

About Game

Assassin's Creed Rogue is an action-adventurestealth game set in an open world environment and played from a third-person perspective. Naval aspects from previous games return with the player controlling Shay's ship, the Morrigan. The Morrigan has a shallower draft compared to Edward Kenway's Jackdaw from Assassin's Creed IV: Black Flag, allowing for river travel.[1][7] New features include new ship-based weapons such as releasing an oil slick which can then be ignited, Puckle guns, and the ability for enemies to board the Morrigan during ship-to-ship combat. The arctic environment also adds features to naval gameplay and exploration, as certain icebergs can be rammed with an icebreaker.[8] However, the underwater diving missions featured in Black Flag do not exist as swimming in the North Atlantic causes the player's health to rapidly deplete due to the frigid water, though Shay can swim in the more southerly waters of the 'river valley' area.[9]

For combat, the game introduces an air rifle, similar to the blowpipe from Black Flag, which allows the player to silently take out enemies at a distance. The air rifle can be outfitted with a variety of different projectiles, such as firecrackers. The player can also use it as a grenade launcher, which fires off shrapnel grenades and other loads.[7] Hand-to-hand combat has been slightly altered, and now enemy attacks can be countered with timing, similar to the Batman: Arkham series of games. Enemy Assassins feature archetypes similar to previous games, using skills that players have been using throughout the series; they can hide in bushes, blend in with crowds, and perform air assassinations against the player.[9] Poison gas can now be used as an environmental weapon, and Shay has a mask that can mitigate its effects, and Shay's Eagle Vision also takes elements from the multiplayer feature of the previous games that allowed them to track an enemy's position via a radar-like system, and even without it, Shay is able to detect enemy presence with the screen edges going red and is also able to accurately foresee when and from where his enemies will strike.

Side missions and activities return, with a number of them based on those of the previous games. Reflecting Shay's role as a Templar, the game introduces a new side mission: Assassin Interception. These mirror the Assassination side missions in previous games, in that Shay, after intercepting a messenger pigeon carrying an assassination contract, must prevent an innocent being assassinated by finding and killing Assassins hidden nearby.

The main source of income is renovating buildings from Assassin controlled gang hideouts similar to the Borgia towers in Assassins Creed Brotherhood. The objective in each hideout is to kill the gang leader who has an unblockable hidden blade strike, burning the flag of the gang, and in some cases killing defectors. After completing the hideout players will have locations to renovate which require stone to renovate. There are a total of ten gang hideouts and the gang leaders are the toughest enemies in the game.

Legendary ship battles make a return as well. In order to overcome these challenges, the player may acquire possible upgrades for the Morrigan as the game progresses.

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